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> Have you ever felt that the standard scaling is not what you need? I was
> thinking about that and it occurred to me that it could be interesting to
> be able to grow or shrink an object not relative to the origin (as with
the
> standard scaling) but perpendicularly to its surface. Does this have any
> sense? It would be equivalent for some simple shapes: sphere, cube... but
> for others it would be like changing the threshold value (for blobs), or
> altering the minor radius (for tori)...
It's been thought of before, and while possible with some shapes, it's very
difficult (and analytically impossible for certain shapes).
Mega-POV's "proximity pattern" did this, I think.
- Slime
[ http://www.slimeland.com/ ]
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